Viewing posts for the category DevBlog
For years now in my RPG campaigns that I run I have been offering players XP (or the system equivalent) for doing character journals. What this means is that after each session a player can go on the game's wiki and write something about the session for game rewards....
Investigation scenarios in RPGs can be very difficult games to run, for quite a number of reasons. Nevertheless, they are staples of many genres, and if done well can be quite effective....
One of the last books for the first generation of Saga Machine games has arrived. This book is Nexus Endtime, an apocalyptic game of time- and world-travel. Join the Retributers! Fight against the Devourer, the entity that seeks to consume all worlds. Stop the Preventers from stopping you. But most of all, avoid Oblivion!...
Today we present the Nexus Endtime Character Sheet, completing our build-up before the release of Nexus Endtime itself. As this will be our last full new setting for the first generation of Saga Machine games (and one of our last two first generation Saga Machine releases), it marks a milestone for the Tab Creations Collective....
Now to announce our final Setting Sheet in our ongoing series leading up to the (unofficial) release of Nexus Endtime: Other Worlds. Unlike our other Setting Sheets, this one is several pages containing brief blurbs about a variety of settings, some of which are from previous Tab Creations Collective releases....
Now I would like to announce the penultimate Setting Sheet in our ongoing series leading up to the (unofficial) release of Nexus Endtime: Fandikal. Like our first five, this Setting Sheet is a page--both front and back--detailing a particular setting in brief. We plan to release one more setting sheet, and then release Nexus Endtime, one of the final two releases for our first generation of Saga Machine products....
Today I would like to announce the next Setting Sheet in our ongoing series leading up to the (unofficial) release of Nexus Endtime: Post-Trystell. Like our first four, this Setting Sheet is a page--both front and back--detailing a particular setting in brief. We plan to release a couple more setting sheets, and then release Nexus Endtime, one of the final two releases for our first generation of Saga Machine products....
I'm now happy to present the fourth in our series of Setting Sheets: Cesspool. Like our first three, this Setting Sheet is a page--both front and back--detailing a particular setting in brief. We plan to release several more setting sheets, all leading up to the release of our final product for the first generation of Saga Machine games: Nexus Endtime....
This post is really more a quick progress report on the various Tab projects rather than in in-depth musing on game development. So here we go:...
In this I want to talk about armor. In an RPG the concept of armor is simple: wear a piece of equipment or have an ability, and make getting damaged more difficult. There are three major ways that RPGs often handle this:...