Viewing posts for the category DevBlog
Okay, so you’re working at the diner and the lunch rush has just come and gone. You’re tired, looking forward to a fifteen minute break, but still have a few tables to clean up. Just as you head to the first table in walks six burly guys armed to the teeth....
I’ve ran a lot of one-shots over the years. Some of them I still remember with great glee, but most of them have faded largely from memory. ...
I think I’ve mentioned this before: One of the biggest difficulties in a group setting with talking RPG mechanics in the abstract that so many different terms mean so many different things to different people. There isn’t any standard RPG taxonomy. And that leads to all sorts of different miscommunications....
The funding is over. The dust is finally settling. Hopefully you now have a fully funded project. If you do, you also now have a host of obligations to your backers and a limited budget to fulfill them in. Good luck! Here’s what you need to know....
Okay, so you have your plans all set, you have your product mostly done and you have a crowdfunding profile all written up. The next thing to do is run the crowdfunding campaign itself. Welcome to 30 days of work (assuming a standard run of 30 days for the campaign)....
We’re currently in the middle of running the Against the Dark Yogi Kickstarter campaign. This is our second such campaign (the first was to Kickstarter our Ganjifa: Indian Playing Cards), and I wanted to talk a bit about everything that’s involved in running a crowdfunding campaign....
Yesterday we finally got the last of the Against the Dark Yogi chapters back from the editor. This leaves us the next couple weeks to go over the edits and prepare the files for the Kickstarter....
We've been doing some work on our social media profiles recently, preparing for our upcoming Against the Dark Yogi Kickstarter. And as part of that social media work, not only have we done some revamping of our Facebook page, but we've also created both a Google+ page and a Twitter account. These should hopefully help get the word out during the Kickstarter, but also should help with reaching out to the people who would be interested in our games....
It's a new year. We've recently had our December Tab meeting (which is one of the two big ones each year), and as usual, that comes with a number of refinements and changes to our plans....
In this post I'm going to babble about character advancement in role-playing games. As any regular role-player knows, character advancement systems are pretty ubiquitous in the RPG genre. Sure, there are a handful of games without them, but the vast majority have some sort of system for characters to improve over time....