TabBlog

TabBlog

Official news and updates from Tab Creations LLC.

Announcing Age of Ambition!

Was our last update really in January? Wow! That's been a long time. Sorry for the radio silence!...

Strange Night at the Creedmoor Hotel is released!

We are happy to announce the release of our latest Dime Adventures scenario! It is the twelfth supplement funded by our generous Patreon backers; it is Dime Adventures: Strange Night at the Creedmoor Hotel. The blurb is below....

Tab Update: First Quarter 2019

The march of years continues on. It is now 2019. Welcome to the future....

Shadows Over Sol at Cannibal Halfling Gaming

Cannibal Halfling Gaming has recently reviewed Shadows Over Sol, including a full overview and a post with several ready-made characters. You can find their excellent blog at the links below:...

Tab Update: Fourth Quarter 2018

We may have been quiet on our blog recently, but behind the scenes - as usual - we've been quite busy!...

Shadows Over Sol: Contacts is released!

We are happy to announce the release of our latest Shadows Over Sol supplement! It is the eleventh supplement funded by our generous Patreon backers: Shadows Over Sol: Contacts. The blurb is below....

Playtesting Thoughts

Welcome to the latest post in our design series, wherein I talk about the design of one of our upcoming games. The goal of these posts is to have a frank discussion on game design, both what works and what doesn't....

We're All Going to Die Here: Victims & Shades

Welcome to the latest post in our weekly design series, wherein I talk about the design of one of our upcoming games. The goal of these posts is to have a frank discussion on game design, both what works and what doesn't....

Age of Ambition: What's in a Name?

Welcome to the latest post in our weekly design series, wherein I talk about the design of one of our upcoming games. The goal of these posts is to have a frank discussion on game design, both what works and what doesn't....

We're All Going to Die Here: Reintroduction

Welcome to the latest post in our weekly design series, wherein I talk about the design of one of our upcoming games or review the design of one of our past games. The goal of these posts is to have a frank discussion on game design, both what works and what doesn't....

Recent Posts

Categories

Authors

Archive

2019
October (2), September (1), August (2), July (2), June (1), May (1), April (2), January (3)
2018
December (1), October (3), September (4), August (5), July (6), June (5), May (6), April (2), March (1), February (2), January (2)
2017
December (1), November (1), October (3), September (1), August (2), July (5), June (5), May (6), April (5), March (5), February (3), January (3)
2016
December (3), November (3), October (2), September (3), August (1), July (2), June (1), May (1), April (2), March (4), February (4), January (4)
2015
December (3), November (4), October (8), September (2), August (4), July (6), June (5), May (2), April (3), March (2), February (1), January (3)
2014
December (3), November (2), October (4), September (2), August (2), July (6), June (2), May (4), April (6), March (6), February (9), January (6)
2013
December (3), November (2), October (2), September (8), August (4), July (3), June (4), May (4), April (5), March (6), February (3), January (5)
2012
December (4), November (7), October (6), September (2), August (3), July (3), June (2), May (1), April (3), March (2), February (1), January (2)
2011
November (2), October (5), September (4), August (7), July (3), June (2), May (1), April (2), February (2), January (3)
2010
December (2), November (4), October (4), September (4), August (3), July (4), June (3), May (1), April (1), January (6)
2009
December (1), November (1), October (1), July (2), June (1), April (1), March (1), February (4), January (5)
2008
December (4), November (1), October (1), July (2), April (2), February (2), January (1)
2007
October (1), September (1), August (1), July (1), June (1), May (1), April (1), March (1),

Feeds

RSS / Atom