Character with DEX 6 shooting a gun gets a +6 to their flip.
Character 2 with DEX 6 and Guns 2 shooting a gun gets a +5 to their flip.
I don't like the fact the skilled character has less of a bonus.
I read the Math section, but I disagree with the premise. So what happens if…
Characters always use 1/2 Attribute on all tests? Will this turn the game into “whiff fest”?
Skills are divided between common and professional. Common skills can always be used without penalty. Professional skills have a -2 penalty untrained. Characters always use full attribute + skill. OR always use 1/2 attribute + skill.
Instead the listed bonuses for skills, always use full attribute and then…
No Training -2 (common skill) / -4 (professional skill)
Basic Proficiency +0
Skilled Amateur +1
Renowned Expert +2 and flip 2 take best.
World-class +2, and flip 3 take best.
Have you folks dreamed up any alternatives you prefer?
At least in the Shadows Over Sol / Dime Adventures versions of Saga Machine, the rules as written would be:
* Character With Dex 6 and Guns 0 firing a gun would get +3 (half stat plus skill).
* Character with Dex 6 and Guns 2 firing a gun would get +5 (half stat plus skill).
The character would only ever get the full +6 from Dex 6 on flips that don't involve a skill at all. That is, the GM says “Make a Dex flip” rather than “Make a Dex/guns flip.” What the math sidebar is pointing out is that this system will generate a total bonus between 1 and 10, regardless of whether a skill to involved or not. (Since human stats range 1 to 10, half stat ranges 0 to 5 and skills range 0 to 5.)
The Against the Dark Yogi version of Saga Machine did things a little bit differently. In that version, you always add full stat, but if you are unskilled you take a -2 penalty. So in that version:
* Character With Dex 6 and Archery 0 firing a bow would get +4 (stat plus the -2 unskilled penalty).
* Character with Dex 6 and Archery 2 firing a bow would get +8 (stat plus skill).
The unfortuate side effect of this version of the skill system is that flips which include a skill often end up with higher totals than flips which call for a stat alone.
Ahhh, I misread that! Good to know!
I just picked up a bunch of stuff in print from DTRPG. Going to run this at Dragonflight in WA, and OrcaCon (WA) beginning of next year. I also ordered some nifty poker decks for DriveThru Cards.
Love the work you're doing. Going to write up some reviews. This needs more buzz!!